2008年2月24日星期日

My Ballance Life

All the time people find various things related with themselves, and take such relations so seriously that those relations have become a part of their life, a character which is indispensable. I myself, too, have found such relations; and would be happy to declare that I have found myself firmly related with a PC game.

It will be fairly natural if you might point out the middle word in this tile is sort of wrongly spelled, and still more natural if you put forward a generally acceptable ‘Balance’ for replacement. But this time you are over-scrupulous about words. Ballance is not a spelling mistake here; quite the opposite, it is a wisely invented name of the game with which I relate myself, in which you act as a ball making your way through labyrinths after labyrinths that are suspended some thousands of miles aloft the earth. In Ballance you’ll be aware that it is crucial to keep yourself balanced, and this implies the intention of the name.

I can still remember my first time being brought to this brain-teaser. It was an autumn afternoon when I had just taken a shower, pleased with the cool breezes which were sent into my room. I love autumn, for its sunshine and caressing breezes; and when the autumn-like scenes of Ballance came into view, I had instantaneously the impressive thought: that would be the game for me.

And nearly three years’ experience of enjoying this game made me not only a skillful Ballancer, but a para-philosopher about life as well. I am feeling lucky that I looked deep enough into the game.

I have found life so similar with the little sphere you take control of in Ballance: life is like a labyrinth, as destiny has arranged for you to come through; the path of life is not smooth, just as those turnings and slopes and gaps in that mystic world of labyrinth; dropping the ball from the labyrinth lane is a common failure that every player would find inevitable, and we encounter problems and dissatisfaction every now and then; in cases of dropping the ball I would definitely make efforts to have another go, in real life we cannot simply surrender to an everyday letdown; there are sections in every stage in the world of Ballance, again our life has separate but intertwining phases; the ball has to transform into different materials in order to get through the stages, and confronted to various situations in life you are always encouraged to make little changes; the endless steel rail spirals make you dizzy, and life’s eternal enquiries give you this sensation as well…

So far as I have been with Ballance, scoring nice makes no sense to me any longer; I roll on the sphere and, as a result of accumulated deftness, finish the stage fairly smoothly. It is not only the game’s creativity and perfect graphics, but also the meaningful inspiration the game offers that hooks me.

As I move forward the sphere, either on solid stony way or on chilly rail, or past those ventilators to float higher, or by a wooden swing to cross the gap, I find the relation betwixt me and the sphere becoming clear. Life is like a labyrinth, and I, the sphere. I have to make my own way through the life, to achieve my goals; I am isolated, no one can truly replace your role in your life.

This has been my Ballance life. My relationship with this PC game is indeed an interesting balance of entertainment and thinking, which, for sure, will go on offering me guidance, along my path ahead.



POWERED BY DWVH

没有评论: